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Unity Game Development Classes for Kids

Unity Game Development Class

Learn Unity to code fun 2D and 3D games
  • Grades 6-12
  • 2-3 students group class
  • 70 minutes per session
  • Live online class
Trial Class $15 Only

Join online Unity game development classes for kids

Unity is the most popular game engine in the world. Have you ever wondered how professionals develop games that have such sophisticated features and looks? They use game engines. Unity is behind many of the most popular games such as Crossy Road, Among Us, Angry Birds, and a lot more. Moreover, it not only is well-suited for both 2D and 3D games but also has become a powerful tool for VR and AR development. 

This series of Unity classes teach students the core techniques of developing both 2D and 3D games in Unity. It covers a wide range of topics from character control, coding (in C#), to asset management. In particular, students will learn to 

  1. Self navigate the Unity ecosystem to be able to build basic 2D/3D games from scratch

  2. Use online and other resources to complete behavioral and object scripting

  3. Express the game development process for both independent game developers and the larger AAA game studios

  4. Use supporting authoring applications for modifying objects/assets

  5. Conduct basic level and game design parameters for the core games in 2D and 3D: 2D Platformer, 3D FPS, 3D 3rd Person

  6. Inputs and character controllers

  7. Rewards, inventory

  8. Multiple scenes and levels, user interface 

  9. Publishing, dev cycle - playtest, iterate, and appreciate the gameplay/design 

  10. review/remix well designed (simple/not fancy) games

The classes are entirely project-based where students learn and practice the skills as they build fun games. Only 2 Units are public at this time, more will be added in the future. 

  • Unity Intro - Install & First Game (Semi-Private Class)
  • This semi-private class (just 3 students max) is for students who have not had any experience with Unity before. Most of time is spent on helping students to install and activate the Unity software. Unity is free. Students will also finish a self-paced tutorial to create a simple interactive experience and get a feel of what working with Unity is like. Our experienced teacher will help you through the process, do demos, and answer questions that you might have.

    Instead of taking this class, you can also go through our free self-guided Unity Intro Tutorial. It covers the same content as this intro class and will help you prepare for the full course.

  • Unity Game Development - 1
  • Unity Game Development - 1

    The focus of this class is on 2D game development. Students will be introduced to Unity and become familiar with the structure, layout, and different components of the software. We will build a 2D platform game where players can control the movement of the sprite and direct its interactions with the environment such as colliding with obstacles and hazards. Some examples of game development components we cover include assets, mesh renderer, collider, rigidbody, and animations. In addition to becoming familiar with the Unity editor and workflow, students will also learn how to create C# scripts and do some simple programming. By the end, students will be able to call basic functions, then declare and tweak new variables to modify the results of those functions. Students will gain a foundational knowledge of programming in C# and will feel confident that they can implement new features on their own with this knowledge.

    Must have taken Unity Intro before enrolling in Unity Part 1 and/or 2.

  • Unity Game Development - 2
  • Unity Game Development - 2
    In part 2 of our Unity Game Development series, students will build their first 3D game in Unity. This involves learning more advanced features of the Unity platform and continues to gain their skills on C# programming. Some specific topics covered include: - Configuration and navigation of 3D Scene - Projectile speed, projectile arc, target collide destroy - Score - hit/miss, bullseye - Particle effects, layout design
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    2 students max
 
 
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  • $390$323.70

    17% Off(8 Sessions)
    3.75 class pack credits
 
 
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  • Computer that is less than 5 years old and has at least 8GB of RAM
  • Have basic knowledge of text based coding such as Python, Javascript, or Java.

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