Today we're going to guide you through a fun Scratch tutorial for kids! We’ll go over a step-by-step guide for a Scratch project, and then you’ll even see how to make your own game. Building a Scratch project is much easier than you might think! So let's begin.
Let’s start the Scratch tutorial for beginners
Discover a simple Scratch project for Kids: Making your cat fly! This is a cool project where you can make your character fly across the screen.
Step 1: Pick your background and characters
When you create a blank Scratch project, you can choose from many different options for background and characters by clicking on the two circles in the bottom right corner. The circle with an image icon is for picking a background and the circle with a cat icon is for picking a character.
To create our setting, we picked “Blue Sky 2” for the background our cat will fly across and the “Flying Cat” from the character menu. Use your imagination, and pick whatever combination you’re interested in!
Step 2: Create a welcome message and move the cat with arrow keys
When we start the game, we want the cat to display a welcome message. We can use the “when green flag clicked” block, which indicates the start of the game. This block can be found in the Control section. Then we can use the “say” block from the Looks section to make our block show “say ‘I’m flying’ for 2 seconds”. Both the message and the length of time can be customized to whatever we want.
We also want our cat to move left, right, up and down if the corresponding arrow keys are clicked. From Events, we can get the “when key pressed” block. We’ll need one of these blocks and change the drop down option to “left arrow”. Under here, we want the Motion block “move x”. We need to change the number in this block to -10 to show leftward movement.
We need another “when key pressed” block and this time the drop down option should be “right arrow”. We can use the Motion block “move x by 10” as is.
To take care of vertical movement, we need a “when key pressed” block with a drop down option of “up arrow”. Since this is vertical, we need the “change y by 10” Motion block.
The final direction of movement we need is down, which can be done with the “when key pressed” block with the “down arrow” option. Here we need the “change y” block and change the number to -10.
Step 3: Choose an object to collect and make the object move
To choose another character that represents our object, we can go back to the circle in the bottom right where we selected the flying cat. This time lets choose a balloon!
Now let’s click on the balloon so we can write code for it. We want to make the balloon move randomly so it’s fun for the cat to chase it!
For the balloon, we want to use the “when green flag clicked” block because it also needs its own actions once the game starts. Now we can go to Control and get the “forever” block since we want our object to be moving around as long as the game is going on. Whatever blocks we put inside “forever” will run without stopping until we manually end the program with the “stop sign” button.
The first block we want is from Motion, and we want to “go to random position”. The randomness keeps the project exciting. Then we want another Motion block, “change x”. In this case, enter the number as 250. Any block with a spot for a number can be changed to any number by typing.
Next we want to go to Control and get the “repeat” block and enter the number 32. This number could really be anything you want it to be. Within our “repeat” block, we want the Motion block “change x” and enter the number -15.
The code we have written for our balloon makes it move all over the place and we have to control the cat to catch it! Test your program at this time.
How to make a Scratch game step-by-step
Hopefully you had fun making that project! In the next part of the tutorial, we’ll show you how to turn this flying cat project into a game where the cat scores a point every time it touches the balloon.
Step 1: Add a score for your cat
Click on your cat in the bottom character panel to make sure you are adding the code to the right section.
Then go to the orange Variables blocks and click “Make a variable” at the top. Type “Score” into the popup box that appears for naming your variable. Once you complete this step, you should see a small Score label in the top left of your scene.
Step 2: Keep score for the cat
We want our score to reset every time we restart the program, and we want to increase the score by 1 every time the cat touches the balloon.
In the code for our cat, we want another “When green flag clicked” Event block. The first block we want under here comes from our Variables section. Get the block that starts with “set” and change the dropdown option to “Score” so our block reads “set Score to 0”.
Then we want a “forever” block from the Control section. We are using this block since we always want to be detecting if the cat touches the balloon, and if so, we need to update our score.
Inside this block, we need to start with an if/then block from Control so we can check if the cat and balloon are touching. You may have noticed that after the “if” in this block, there is a blank hexagon. In there, we want our condition to be “touching balloon”. We can find this hexagon shaped condition as the first block in the light blue Sensing section. Once we change the drop down menu option to “Balloon” we can drag this block into the space after “if”.
Now we need to put something inside the if/then block we added. This is where we add a point to the score! We can go back to the Variables section and get the block that starts with “change”. We need to change the dropdown option to “Score” and put the block under if. Since code moves really fast, the last thing we need in the if/then is from Control. We want the “wait 1 seconds block” at the top and put this at the end of if/then.
Is Scratch easy to learn?
Scratch is easy to learn for a few reasons! The blocks are separated by type, which makes it easy to find what you need for a certain task. The block-style version of this code clearly explains what each block does. It is also easy to use since the blocks work through drag and drop.
Is Scratch good for beginners?
Scratch is very good for beginners! It’s easy to learn and you can very quickly start experimenting on your own. Experimenting is one of the best ways to learn a lot. The possibilities are endless for the stories you can tell with the backgrounds and characters.
Discover some of the best Scratch tutorials
Here we’re going to share about 3 other Scratch tutorial projects that are super fun. Many more can be found on this page, but the three we are going to cover are “Animate a name”, “Make music”, and “Animate a character”.
1. Animate a name
Pick the letters of your name and make them do cool things like change color and play a sound!
2. Make music
Pick different instruments and create music by having them play different sounds!
3. Animate a character
Pick a character and animate it through jumps, changing color, talking, and more!
Enjoy our Scratch tutorial for kids
In this article, kids learned how to build a cool flying cat project and transform it into a game. This tutorial introduced concepts like control, motion, and variables. Check out the Create & Learn Scratch coding page, to join a free introductory class through our Scratch Ninja program. Each class is taught in a small group setting so each student can receive individualized attention as they build their project.
Classes are also available in Scratch Ninja 1 which covers coding fundamentals through animations and storytelling. Scratch Ninja 2 covers topics including messaging and events. Scratch Ninja 3 builds on the previous two class series and teaches complex interaction between game elements.
Up next, explore advanced Scratch coding tips.
Written by Sophie Andrews, a Create & Learn instructor. Sophie Andrews is a student at Stanford University studying Math and
Computational Sciences. She loves teaching and is a teaching assistant for Stanford's introductory computer science classes. Her work focuses on data science. Last year she built the online National Vote Trackers for The Cook Political Report, and she currently leads the Data Team at The Stanford Daily. She's also interned with the FCC and the National Renewable Energy Lab.