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NSF Game Maker Awards Competition

NSF Game Maker Awards Competition Class

A video game design competition for K-12 students with the theme ‘Life in 2100’
  • Grades K-12
  • 2-3 students group class
  • 55 minutes per session
  • Live online class
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Join NSF Game Maker Competition

With about a 10 billion dollar budget per year, NSF (National Science Foundation) is one of the largest government agencies supporting fundamental research at universities and research institutes in the US. To commemorate its 75th anniversary,  NSF is hosting the NSF Game Maker Awards Competition to encourage students in grades K-12 to imagine life in the year 2100, and the role science and technology will play in shaping the future. This is an amazing opportunity for students to showcase their creativity, technical skills, and passion for game design.

We are very excited to support students in participating in this competition by hosting mentoring classes for Scratch, Minecraft, Roblox, Unity, and Unreal. You can join one of our pre-scheduled classes or request new sessions based on your own availability. 

We will also be hosting a series of free events with game experts to learn about their experiences and tips for developing great games. You might even be able to get feedback on your own ideas. 

Before you start, here are several important things to note:

  • Only U.S. citizens, nationals, or permanent residents are eligible to enter the competition.

  • Games should be inspired by the theme "Life in 2100".

  • The Game also needs to be aligned with one of the 15 NSF focus areas.

Key logistics about this competition:

  • Submissions are due on Jan. 31, 2025, at 5 p.m. EST. 

  • There are a series of awards for both the game developers and mentors. Top team may win up to $8,500.

  • Games are evaluated in two age groups: grades K-6 and grades 7-12.

  • You can use any game development platforms such as Scratch, Minecraft, Roblox, Thunkable, Unity, and Unreal.

  • Games must be age appropriate, no human-to-human or any other kind of violence, or any offensive, discriminatory, age inappropriate content. 

  • Students can participate individually or in teams of up to 5 members. 

NSF suggests the following themes for the two age groups:

  • Grades K-6: Focus on creating games that address futuristic scientific themes, such as using cool technology to protect Earth's ecosystems (like oceans, rainforests, and coral reefs), discovering and learning about the universe, or imagining the world of work and transportation in 2100.

  • Grades 7-12: Develop games that address one or more NSF focus areas in the context of "Life in 2100," such as creating sustainable ecosystems, managing futuristic cities, expanding diversity in STEM, or advancing medical technology.


Learn more on the NSF Game Maker Awards website. Here is how to register. Entrants under 13 years old must be entered by parents/guardians. There is also a lot of helpful information, including demos, in this recent webinar recording NSF Game Maker Awards: Informational Webinar.

Start imaging what life might be like in 2100! Brainstorm game ideas, team up with friends who share a passion for game development with you, and sign up for mentoring classes if you would like some extra help or feedback.

These mentoring classes focus on helping students to create a game for the competition. The first couple of sessions will focus on coming up with a game idea and defining key features. The remaining sessions will focus on building the game. For best use of class time, we recommend students spend as much time as possible in between sessions to build the game, and use class time to work with teachers on any issues they might have and/or brainstorming new features. We are here to support you!

  • Scratch Mentoring - NSF Game Maker Competition
  • Scratch Mentoring - NSF Game Maker Competition

    This is a mentoring class for creating Scratch game projects to enter NSF Game Maker Awards Competition. For best use of your time and resources, we recommend students complete the entire Scratch coding class first or have equivalent background before signing up this mentoring class.

  • Scratch Mentoring - NSF Game Maker Competition
    $210 (6 Sessions)
 
 
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  • Minecraft Mentoring - NSF Game Maker Competition
    $210 (6 Sessions)
  • Roblox Mentoring - NSF Game Maker Competition
    $210 (6 Sessions)
  • Unity Mentoring - NSF Game Maker Competition
    $210 (6 Sessions)
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    You can find details of the competition on NSF Game Maker Awards website. Here is how to register. There is also a lot of helpful information in this recent webinar recording NSF Game Maker Awards: Informational Webinar. Here are answers to some questions you might have.

    Q: What kind of topics should I pick for my games?

    NSF Gamer Awards Competition requires the theme to be Life in 2100, and it must be about one of NSF focus areas. Other than that, it is wide open. We suggest you pick a subject you feel passionate about. For instance, you can make a 3D racing game, since we might all be driving flying cars. Or you can make a tycoon game to collect resources and build a modern city. Another idea is to make a dungeon game to explore a new planet underground. Just use your imagination and creativity! There is no limit. :)

    Here are the key NSF focusa areas for your references - Arctic and Antarctic, Astronomy and space, Biology, Chemistry, Computing, Diversity in STEM, Earth and environment, Education and training, Engineering, Facilities and infrastructure, Materials research, Mathematics, People and society, Physics, Research partnerships, Technology.

    Q: What do I need to prepare for the submission?

    In addition to the game (of course), you will need to create a short video presentation, (optional) demo

    • Video Game Name and Logo/Image:

    • Video Demo Presentation - Submit a 90-99 seconds video highlighting gameplay and key features. Explain the STEM concepts and intended educational impact in the video.

    • Playable Game Demo (Optional): needs to be accessible via a web browser.

    • Written Explanation of the Game: Describe the game’s design and how it aligns with NSF focus areas (500-1000 words).

    • Written Explanation on Lessons Learned: Reflect on lessons learned during game development. (500-1000 words)

    • Parental/Guardian Consent Form:

    • Mentor Support Write-up (Optional): If applicable, describe the mentor’s role and support in developing the game(500-1000 words)

    Q: How will the submissions be judged

    Games submitted are judged based on a combination of education value, creativity, technical quality, etc. In particular:

    • Educational Value (25%) - How well does your game explain STEM concepts?

    • Creativity and Novelty (20%) - Is your game unique and original?

    • Technical Quality (20%) - How well is the game executed?

    • Alignment with NSF Themes (15%) - Does your game connect with NSF’s focus areas?

    • Impact (20%) - Does the game have a social or technological impact?

    Q: What are the awards?

    NSF has about a dozen categories awards for both students as well as mentors, with up to $8500 for the biggest winner. Check out website for details.

    This is a Legal Disclaimer as required by NSF since this web page references the NSF GameMaker competition - “Create & Learn is an independent organization unaffiliated with the U.S. National Science Foundation (NSF). NSF does not endorse or recommend Create & Learn’s products related to the NSF Game Maker Awards.”

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